![]() ![]() last time i checked it doesnt feature terrain manipulation to the extent of "sandbox" its more physics based "sandbox" Kerbal: is different its a space flight sim. SDD: sure its running unity but it looks and acts like source. theres even scrubs like you in the tarkov forums comparing valhiem to tarkov two totally different games lmao.ĮGC: never heard of it assuming its like OND or something. ![]() everytime i hear valhiem i think its just a shill bot shilling the game. Valhiem: havent tried probably only going to buy it to build lumbrigde castle then not play it for ever. limitations may arise when you start adding things that put quite a bit of stress on game engines or start to try and manipulate code to work different than how its actually intended. just because the engine can handle a large map for a different game it comes down to what and how its coded and how that engine is handling it. ![]() which why we have terms like spaghetti code. ![]() the engine only works as good as the code thats written for it. It is not me who claims unity can't but the devs.Īll different types of survival games all coded differently. You wish you were bright but you are not are you? Originally posted by Zalzany:Then why are you here if you know the game engine can't handle it? Just to complain? I played in 2017 it wasn't that great like at all, put the rose colored glasses down mate. ![]()
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